Making brands tangible, presenting issues in new ways, sharing information through playful means

Everyone is in search of places where they feel safe and have the opportunity to recharge their emotional batteries. These are so-called “third places” according to Christian Mikunda, with a person’s self-styled residence being the first, and their aesthetic workplace the second.

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ENTERTAINMENT AND EDUTAINMENT

These two elements offer companies and institutions the opportunity to present their brands and messages in a multi-dimensional and memorable way. Company history or the history of a brand, product or service can be presented in an interactive and entertaining manner – keeping with the trend of allowing consumers to actively gather information while creating a constant media event. We conceptualize and create brand environments, showrooms, museums and exhibits.

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